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Unity Debugging

Craig McDonald requested to merge feature/unity-debugging into devel

Description

Added public members to the Renderable class (and some of its derived classes) that will be used in Unity to trigger certain actions along with just general debugging.

New properties/functions are RenderingFace, HasHoles, HoleCount, InsideHole(int i), and RenderingHole(int i).

What to focus on

  • Use BurtSharp.Sandbox.HapticGeometryTest to see the new properties update in real time while interacting with different haptic objects.
  • Test with burt-laundry-loader a7deb520e6f9fd721e122dcf7e4cf61941daa8c1
Edited by Craig McDonald

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