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Haptics and Geometry Part 4

Craig McDonald requested to merge feature/geometry4 into feature/geometry3

Description

This is the final component needed to render haptic objects in LaundryLoader. Used HapticExtrusion to add extruded holes to the walls of the HapticBox.

Added 3 new scenes in HapticGeometryTest to test it in various ways. The final two are a "washing machine" and a "laundry basket" to test the key things needed for those objects in LaundryLoader.

Added the GameHapticsTest sandbox program in order to test the effect of the workspace transform used by the Unity games, which can scale the X, Y, and Z axes arbitrarily. This is mainly for debugging purposes.

What to focus on

  • Changes to HapticBox so it can render holes.
  • Testing the new HapticBox examples in HapticGeometryTest.
Edited by Craig McDonald

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